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Tissot - Buzzer Beater - AR Basketball Game

Tissot planned to make a Basketball VR game to install it in their stores around New York, so they can promote their new line of watches. I was hired by The Endless Collective to create all the 3D assets for the game so they can later be implemented in Unity. It used a kinect to scan the position of the player and map it's hand movements onto the game environment. Designed initially for Herald square, it will later be brought to four other places as well, Times Square included.

Tissot - Buzzer Beater

In-Store Footage

In-Store Footage

Substance Screenshot

Substance Screenshot

Baking the Sprites for the Crowd